NVGate DSP computation SPU
Force DSP
For force DSP (and also for normal DSP...), the number of SPU change according to the max sampling frequency.
Sampling Frequency in kHz | Number of SPU per DSP |
---|---|
102.4 | 6 |
65.536 | 9 |
51.2 | 12 |
32.768 | 18 |
25.6 | 24 |
16.384 | 36 |
12.8 | 48 |
6.4 | 96 |
3.2 | 192 |
1.6 | 384 |
Note than SPU computation per channels is not linear for force.
Normal DSP
SPU computation for normal DSP : OR34 V1 - Or35V1 - OR36V1 OR36V22 (normal DSP) - OR38V1 - OR38V2 (Normal DSP).
Because of the linearity of the computation, we simplify by saying: 1DSP = 12 SPU. This allow a simplification for SPU computation. So we can deduce:
FFT
Computation SPUs:
Bandwidth | Fdec | Resolution | Envelope | Zoom | SPU/Channel for Real-time |
SPU/Channel for non Real-time |
20k | 1 | 401 | No | No | 1 | 0,5 |
10k | 1 | 401 | No | No | 0,5 | 0,25 |
Nk | 1 | 401 | No | No | =N/20 | =N/40 |
10k | 2 | 401 | No | No | 1 | 1 |
5k | 4 | 401 | No | No | 0,8 | 0,6 |
2k | 10 | 401 | No | No | 0,6 | 0,6 |
1k | 20 | 401 | No | No | 0,5 | 0,6 |
Lower than 1k |
Higher than 20 |
401 | No | No | 0,5 | 0,5 |
20k | 1 | 401 and below |
No | No | 1 | 0,5 |
20k | 1 | 801 | No | No | 1,25 | 0,5 |
20k | 1 | 1601 | No | No | 1,5 | 0,5 |
20k | 1 | 3201 | No | No | 2 | 0,5 |
20k | 1 | 6401 | No | No | 3 | 0,5 |
20k | 1 | 401 | No | No | 1 | 0,5 |
20k | 1 | 401 | No | Yes | 2 | 1,5 |
20k | 1 | 401 | No | No | 1 | 0,5 |
20k | 1 | 401 | Yes | Yes | 3 | 3 |
SOA
Computation SPUs:
Bandwidth (Hz) | Decimation factor | Resolution | SPU/Channel |
20 k | 1 | 401 | 3 |
10 k | 1 | 401 | 1,5 |
N k | 1 | 401 | =(N*3)/20 |
10 k | 2 | 401 | 2 |
5 k | 4 | 401 | 1,3 |
2,5 k | 8 | 401 | 1,1 |
1,25 k | 16 | 401 | 0,9 |
625 | 32 | 401 | 0,8 |
313 | 64 | 401 | 0,7 |
156 | 128 | 401 | 0,6 |
78 | 256 | 401 | 0,6 |
20 k | 1 | 401 and below | 3 |
20 k | 1 | 801 | 3,25 |
Sampling Frequency: set in Front-End/Inputs settings/Input sampling
FFT Bandwidth: set in FFTx/FFT analysis/range
==
Octave:
Bandwidth | Fdec | Reso | SPU/Channel for Real-time |
25.6k | 1 | 1/3rd | 4 |
20k | 1 | 1/3rd | 3 |
12.8k | 1 | 1/3rd | 2 |
10k | 1 | 1/3rd | 1,5 |
20k | 1 | 1/3rd | 3,0 |
10k | 2 | 1/3rd | 2,0 |
5k | 4 | 1/3rd | 1,25 |
20k | 1 | 1/1 | 1,5 |
20k | 1 | 1/3rd | 3 |
20k | 1 | 1/12th | 6 |
20k | 1 | 1/24th | 12 |
Sampling Frequency: set in Front-End/Inputs settings/Input sampling
1/N Oct Bandwidth: set in OCT/FFT analysis/range
OVA
Bandwidth | SPU/Channel for Real-time |
25,6k | 1,25 |
20k | 1 |
12,8k | 0,75 |
10k | 0,5 |
The overall acoustic levels analysis requires 1 SPU per channel at 20 kHz bandwidth. The number of required SPUs is directly proportional to the analysis bandwidth (i.e. the sampling frequency divided by 2.56).